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My impressions - Ass Creed Syndicate

I'm insane and breaking my own rules about only playing one AC per year, but after finishing Unity I rushed straight into Syndicate. I dunno - I wanted more proper AC gameplay, but in a context I care about.

First of all, some vids.

An ever-dying bad guy from Syndicate:
https://www.youtube.com/watch?v=NjQ32CRJdrQ

And an ever lip-syncing bad guy from Unity:

https://www.youtube.com/watch?v=92eeUX3qkyc
Impressions time:

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My Impressions - Ass Creed Unity

I generally jot down a bunch of notes to myself as I play through a game. Thought I might as well organize them properly and have a consistent explanation of the problems this game has, to link in my review. Fair warning - even though it's broken up into sections for easy comprehension, there's a LOT of text below.

If you want a summary: it's amazing just how obviously filler and disposable this game was meant to be. I never really got the whole "these games come out every year, you're not really supposed to be invested in an individual entry" thing people talk about - sidequels, sure, but I always thought someone cared about "main" entries. Not this one though - it's just another Madden "Ass Creed in setting X". The modern day plot outright hates you for caring about it, the historical plot uses the revolution as a background that barely even matters and doesn't do any work to make you care about the characters, and all gameplay aspects - the collect-a-thon's, parkour, stealth and combat - suffered a setback.
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My Impressions: Hero-U: Rogue to Redemption

Let's start with the obvious. The Quest for Glory series are amazing, innovative, charming adventure-RPGs. Probably the best games in the Sierra catalog. I've re-bought them and replayed them several times, wrote short guides for new players on steam, and played Heroine's Quest (good) and Quest for Infamy (garbage) due to these games taking inspiration from QFG.

So when I found out that the Coles, the authors of the QFG series, were making a new game, I was kinda hyped. Not necessarily hoping for a game that would be better than QFG4, but at the very least for a new QFG3 - an interesting and unique diversion. (I'm pretty sure damn near everyone who backed or bought this game did so on the strength of the QFG series, so I feel fully justified to constantly make the comparison).

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